代码1:访问者
//状态 abstract class Action { //得到男人结论或反应 public abstract void GetManConclusion(Man concreteElementA); //得到女人结论或反应 public abstract void GetWomanConclusion(Woman concreteElementB); } //成功 class Success : Action { public override void GetManConclusion(Man concreteElementA) { Console.WriteLine("{0}{1}时,背后多半有一个伟大的女人。", concreteElementA.GetType().Name, this.GetType().Name); } public override void GetWomanConclusion(Woman concreteElementB) { Console.WriteLine("{0}{1}时,背后大多有一个不成功的男人。", concreteElementB.GetType().Name, this.GetType().Name); } } //失败 class Failing : Action { public override void GetManConclusion(Man concreteElementA) { Console.WriteLine("{0}{1}时,闷头喝酒,谁也不用劝。", concreteElementA.GetType().Name, this.GetType().Name); } public override void GetWomanConclusion(Woman concreteElementB) { Console.WriteLine("{0}{1}时,眼泪汪汪,谁也劝不了。", concreteElementB.GetType().Name, this.GetType().Name); } } //恋爱 class Amativeness : Action { public override void GetManConclusion(Man concreteElementA) { Console.WriteLine("{0}{1}时,凡事不懂也要装懂。", concreteElementA.GetType().Name, this.GetType().Name); } public override void GetWomanConclusion(Woman concreteElementB) { Console.WriteLine("{0}{1}时,遇事懂也装作不懂", concreteElementB.GetType().Name, this.GetType().Name); } } //结婚 class Marriage : Action { public override void GetManConclusion(Man concreteElementA) { Console.WriteLine("{0}{1}时,感慨道:恋爱游戏终结时,‘有妻徒刑’遥无期。", concreteElementA.GetType().Name, this.GetType().Name); } public override void GetWomanConclusion(Woman concreteElementB) { Console.WriteLine("{0}{1}时,欣慰曰:爱情长跑路漫漫,婚姻保险保平安。", concreteElementB.GetType().Name, this.GetType().Name); } }
代码2:访问者操作的元素
//人 abstract class Person { //接受 public abstract void Accept(Action visitor); } //男人 class Man : Person { public override void Accept(Action visitor) { visitor.GetManConclusion(this); } } //女人 class Woman : Person { public override void Accept(Action visitor) { visitor.GetWomanConclusion(this); } }
代码3:元素集合
//对象结构 class ObjectStructure { private IListelements = new List (); //增加 public void Attach(Person element) { elements.Add(element); } //移除 public void Detach(Person element) { elements.Remove(element); } //查看显示 public void Display(Action visitor) { foreach (Person e in elements) { e.Accept(visitor); } } }
代码4:客户端代码
class Program { static void Main(string[] args) { ObjectStructure o = new ObjectStructure(); o.Attach(new Man()); o.Attach(new Woman()); Success v1 = new Success(); o.Display(v1); Failing v2 = new Failing(); o.Display(v2); Amativeness v3 = new Amativeness(); o.Display(v3); Marriage v4 = new Marriage(); o.Display(v4); Console.Read(); } }